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Essentials of Scenario-Based E-Learning

Ruth Clark, President, Clark Consulting

 

Member Fee: $495

Nonmember Fee: $795

 

Scenario-based e-learning (SBeL), also known as problem-based learning or immersive learning, is a highly interactive course design that uses workplace tasks or challenges as a vehicle for learning. If your goal is to teach critical or creative thinking skills, then consider as a design alternative proven to accelerate expertise.

 

Below is a detailed outline of what this interactive workshop will cover:

 

Session 1: Introduction to Scenario-Based Learning

Workshop and participant introductions

Four architectures of instruction

Near versus far transfer learning

What is Scenario-based learning?

 

Session 2: Design Features of SBL

Does SBL work?  Research evidence summary

What makes up an effective SBL e-learning environment?

Six components of an SBL design

Apply the components to your content

 

Session 3: Interfaces for SBeL

Review of participant SBL projects

Four design flows for SBeL: branched scenario, menu, open, and virtual worlds

Authoring systems for SBeL designs

Storyboarding your SBeL design

Sharing your draft designs: Application sharing of Power Points

Course summary

 

Note: This workshop focuses on the design and interface elements for SBeL. Technical issues and software authoring alternatives are not a major focus of the workshop.

 

By the end of this workshop, you will be able to:

  • Derive the features of SBeL from diverse examples
  • Identify the types of tasks and learners that benefit most from SBeL 
  • Design an SBeL lesson
  • Plan an interface for your SBeL design.

About the Facilitator:

Ruth Clark For over 25 years Ruth Clark has helped workforce learning practitioners apply evidence-based practice guidelines based on valid research. Ruth was an invited ‘Legend’ speaker at the ASTD 2007 International Conference & Exposition. She has also worked with ASTD to design and develop the ASTD Designing Learning Certificate Program and the ASTD Advanced Designing Learning Certificate Program. She was also profiled in the September 2007 issue of T&D magazine. Ruth has written six books that translate important research programs into practical training guidance including e-Learning and the Science of Instruction, Efficiency in Learning, and The New Virtual Classroom.   

A science undergraduate, Ruth completed her doctorate in Instructional Psychology/Educational Technology in 1988 at the University of Southern California. Ruth is a Past President of the International Society of Performance Improvement. In 2006 she was honored with the Thomas F. Gilbert Distinguished Professional Achievement Award by the International Society for Performance Improvement.

For more information about the Essentials Series, click here.

 

 
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