October 30, 2009
When adding gaming elements to e-learning, there's this odd notion
that after you include a wacky 'dinging' sound and a few zany
graphics, suddenly you'll have Sexual Harassment Jeopardy:
instructional, hilarious, and meaningful. It's just not that
simple. (And really, ...
August 31, 2009
When discussing the future of learning, there are many advocates
and descriptors, but far too few concrete definitions. To one
expert, the future of learning is a kind of workplace community;
for another, its a new application of social media to an
existing business pro...
August 11, 2009
While new technologies in your blended learning approach can be
a great asset, it pays to be mindful of common pitfalls. If your organization is already using classroom, synchronous, and
asynchronous content to some degree, it might seem a snap to
implement a blended le...
July 07, 2009
Learning organizations are beginning to employ serious games
and virtual worlds to train key audiences. Low- to medium-income Americans are learning how to use credit
cards responsibly from a new interactive video game created for a
Boston-based not-for-profit organizat...
June 08, 2009
Savvy trainers are using micro-blogging to foster informal
learning and meet likeminded peers. Heres a scenario to give trainers pause. Youre presenting at a
conference. Minutes into your session, a number of people are
tapping furiously at their phones or reading incom...
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