Would You Like To Play A Game?

Julie Dirksen

When adding gaming elements to e-learning, there's this odd notion that after you include a wacky 'dinging' sound and a few zany graphics, suddenly you'll have Sexual Harassment Jeopardy: instructional, hilarious, and meaningful. It's just not that simple. (And really, ... More »

Learning 2.0 and Workplace Communities

David Wilkins

When discussing the future of learning, there are many advocates and descriptors, but far too few concrete definitions. To one expert, the future of learning is a kind of workplace community; for another, its a new application of social media to an existing business pro... More »

It’s [Not] the Technology, Stupid

Nanette Miner

While new technologies in your blended learning approach can be a great asset, it pays to be mindful of common pitfalls. If your organization is already using classroom, synchronous, and asynchronous content to some degree, it might seem a snap to implement a blended le... More »

Immersive Learning Seeks a Foothold

Paul Harris

Learning organizations are beginning to employ serious games and virtual worlds to train key audiences. Low- to medium-income Americans are learning how to use credit cards responsibly from a new interactive video game created for a Boston-based not-for-profit organizat... More »

Twitter As a Learning Tool. Really.

Pat Galagan

Savvy trainers are using micro-blogging to foster informal learning and meet likeminded peers. Heres a scenario to give trainers pause. Youre presenting at a conference. Minutes into your session, a number of people are tapping furiously at their phones or reading incom... More »