Barriers to Adopting Games in Corporate Environments

Karl M. Kapp

On the surface, it would seem that the adoption of a game-based approach for corporate training and educational initiatives would be a no-brainer. Games are engaging, immersive and provide instantaneous feedback on learner actions, and they encourage repetitive prac... More »

Would You Like To Play A Game?

Julie Dirksen

When adding gaming elements to e-learning, there's this odd notion that after you include a wacky 'dinging' sound and a few zany graphics, suddenly you'll have Sexual Harassment Jeopardy: instructional, hilarious, and meaningful. It's just not that simple. (And really, ... More »

Immersive Learning Seeks a Foothold

Paul Harris

Learning organizations are beginning to employ serious games and virtual worlds to train key audiences. Low- to medium-income Americans are learning how to use credit cards responsibly from a new interactive video game created for a Boston-based not-for-profit organizat... More »