May 13, 2007 - by Paul Harris
Problem: Gaming technologies are capturing the imagination of training managers just as they always have the "Nintendo generation" now entering the workforce. But how does one determine if game-based learning is appropriate for their organization, and whether it's worth... More »
May 13, 2007 - by Helene Geiger
They say that content is king. But in the world of e-learning, it takes more than content to make a good training program. You must first have a way to get learners engaged and then keep them engaged. In other words, you need interactivity. Unfortunately, interactivity ... More »
May 01, 2007 - by Karl M. Kapp
Virtual worlds just might be the future of e-learning. More »
May 01, 2007 - by Lance Dublin
Great design, great content, right tools … what are you missing? More »
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