April 19, 2012
A big thanks to everyone who participated in the interactive ASTD Links article, “Are You Having Fun Yet?” Here's what we learned about your use of training games.
April 18, 2012
As trainers we inherently know that fun is important! It increases motivation, energizes and enlivens, enhances teamwork and unity, improves job satisfaction, and stimulates innovation and creativity.
April 01, 2012
National Conference Center
The National Conference Center released their spring 2012 white paper, "Technology’s Secret Potential to Empower Participants and Make Meetings Better,” which explores how planners and trainers are implementing technology to increase audience engagement.
July 26, 2011
Judith H. Katz
In preparing for an educational event at a major client, we were
struggling to find a way to mirror the workers own behavior to
them so they could see their own culture. At the same time, we were
introduced to Arthur Brown, president of Teaching & Training by
April 26, 2011
How to gamify e-learning. My favorite definition of a game comes from Jesse Schell, CEO of
videogame studio, Schell Games and the former chair of the
International Game Developers Association: a game is a
problem-solving activity approached with a playful attitude. Whil...
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