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Case Study: More Than a Game

Rex Davenport

A customized learning event was designed to illustrate the power of mobile learning by putting the devices into the hands of competing teams. In a part of the world where television plays no major role and other mass media falls short, mobile devices have become the kin... More »

Because You Can’t Learn to Ride a Bicycle from a Book

Clark Aldrich

Thinking about the design elements of serious games and simulations is not as complex as you might believe. Educational simulations are a broad genre of immersive learning simulations focused on increasing participants mastery level in the real world. They differ from c... More »

Ten Ingredients of Great Games

Byron Reeves

There are lots of recipes for great games. A bad cook, or just an unlucky one, could spoil any of them, but by and large, the successful multiplayer titles work their magic using variations on the ten ingredients described here. 1. Self-Representation with Avatars The c... More »

Role Plays: Virtual World v. Real World

Premium Content
This article is part of Links Plus, a premium ASTD Subscription.
Mark Janowski

Here are four ways to make role plays in virtual worlds more effective than role plays in the real world. As training professionals are forced to move education from the front of the classroom to online, they have discovered many challenges. How do you keep participants... More »

Best Practices for Facilitating Simulations

Chris Musselwhite

The interactivity of simulated learning environments calls for a new array of course facilitation skills. We all know that the most powerful and lasting learning comes from the discovery associated with our direct experienceswhen we act and then experience the consequen... More »