April 01, 2012
National Conference Center
The National Conference Center released their spring 2012 white paper, "Technology’s Secret Potential to Empower Participants and Make Meetings Better,” which explores how planners and trainers are implementing technology to increase audience engagement.
August 05, 2011
Purnima Valiathan, Puja Anand
A framework and taxonomy to help workplace learning professionals design games for e-learning.
May 26, 2011
Karl M. Kapp
A game is a system in which players engage in an abstract
challenge, defined by rules, interactivity and feedback that
results in a quantifiable outcome often eliciting an emotional
reaction. Lets look at each element of the definition: System A set of interconnected el...
November 18, 2010
A customized learning event was designed to illustrate the
power of mobile learning by putting the devices into the hands of
competing teams. In a part of the world where television plays no major role and
other mass media falls short, mobile devices have become the kin...
September 05, 2010
Thinking about the design elements of serious games and
simulations is not as complex as you might believe. Educational simulations are a broad genre of immersive learning
simulations focused on increasing participants mastery level in
the real world. They differ from c...
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