Technologys Secret Potential to Empower Participants and Make Meetings Better

National Conference Center

The National Conference Center released their spring 2012 white paper, "Technology’s Secret Potential to Empower Participants and Make Meetings Better,” which explores how planners and trainers are implementing technology to increase audience engagement. More »

Designing Games for E-Learning: A Framework

Purnima Valiathan

A framework and taxonomy to help workplace learning professionals design games for e-learning. More »

Another Proposed Definition of “Game”

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Karl M. Kapp

A game is a system in which players engage in an abstract challenge, defined by rules, interactivity and feedback that results in a quantifiable outcome often eliciting an emotional reaction. Lets look at each element of the definition: System A set of interconnected el... More »

Case Study: More Than a Game

Rex Davenport

A customized learning event was designed to illustrate the power of mobile learning by putting the devices into the hands of competing teams. In a part of the world where television plays no major role and other mass media falls short, mobile devices have become the kin... More »

Because You Can’t Learn to Ride a Bicycle from a Book

Clark Aldrich

Thinking about the design elements of serious games and simulations is not as complex as you might believe. Educational simulations are a broad genre of immersive learning simulations focused on increasing participants mastery level in the real world. They differ from c... More »