September 15, 2010 - by Jeanne Meister
The last decade has brought a multitude of changes in technology and in the learning function. What will the next 10 years have to offer? Ten years ago, we had just come out of one of the most costly IT investments of all timethe Y2K scare. Mark Zuckerberg, co-founder o... More »
September 05, 2010 - by Clark Aldrich
Thinking about the design elements of serious games and simulations is not as complex as you might believe. Educational simulations are a broad genre of immersive learning simulations focused on increasing participants mastery level in the real world. They differ from c... More »
September 01, 2010 - by Byron Reeves
There are lots of recipes for great games. A bad cook, or just an unlucky one, could spoil any of them, but by and large, the successful multiplayer titles work their magic using variations on the ten ingredients described here. 1. Self-Representation with Avatars The c... More »
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