You are using one of your free views. If you are a member or would like to become one to continue access to this content, please click here.

The Role of Avatars in E-Learning: An Interview with Timothy A. Freriks Premium Content

Wednesday, June 13, 2007 - by George Hall

Send to Kindle

Drawing from his several decades of experience, e-learning expert Timothy Freriks examines the critical issues involved in understanding the role of avatars in e-learning and their growing capabilities. In this interview, Freriks shares his views on

  • e-learning and avatars
  • personality and emotions
  • learner retention
  • emerging trends.

George Hall (GH): How did you become interested in the use of avatars?

Timothy Freriks (TF): I've been involved in the learning and performance arena for more than 20 years as both as an instructor and as a C-level executive. The mid-1990s, when we started our company, was a seminal time in the history of e-learning. I noticed a major gap in the learning result between classroom-facilitated learning and conventional e-learning. I saw something that had been largely overlooked by the e-learning community at this time: the importance of a human-like connection to accelerate learning. In the classroom, for example, you had an instructor who grabbed your attention, pointed things out, and explained things. You, pretty much by human nature, pay attention to them because they are talking to you. In contrast, early e-learning was basically just pages of text. There was nothing there to grab your attention. There was nothing to help you retain anything or explain concepts further. In short, there was no engagement with the learner. I thought that there must be a bridging concept that we could use to enhance e-learning. How can we transfer what succeeds in the classroom-facilitated environment to an online learning environment? Animated avatars are the answer.

GH: What is an avatar, and why are they important?

TF: The term comes from a Sanskrit word meaning an incarnation in human form. In online environments, an avatar is a virtual digital image representing a person. In e-learning, avatars usually represent the learner. An avatar can also represent the instructor. Either way, avatars attract and hold your attention. Essentially, an avatar is an engagement device. When the avatar points something out and discusses it in detail, for example, you pay attention to him and look at the information on the page. By bringing a person-like facilitator to an online environment, the avatar embodies and personifies the instructor, who is arguably the most powerful ingredient to learner success in a classroom setting. The avatar provides the same sort of learning dynamic. The avatar is the instructor who grabs the learners' attention by pointing out the essential messages. The avatar moves around the page, reflects on key points, and draws conclusions. Avatars do this by pulling something out of the text on a page and saying, "This is really what's important."

GH: What features have you designed into your next-generation avatar, the Noah personality?

TF: Noah is an animated character for e-learning applications. As such, he can mimic what an instructor does in the classroom. The avatar is very lifelike: His abilities include movement, human-like speech with different accents or inflections, human-like mannerisms that accompany speech (nodding, turn his head left or right, shrugging his shoulders, pointing), and personality (different clothes, colors, hairstyles. The Noah technology allows for the execution of Java script or action script, if you are doing a Flash program, which means that he can pause in speech and cause something to happen, such as highlighting. He can call up a graphic; he can make a graphic turn different colors. He can start a movie. He can start a video. He can do anything you can actually do with action script or Java script, while he's talking.

Practically, this means that the avatar can move around and point things out on the page. Let's say there's a sentence in a paragraph. He can highlight that and talk about it, and summarize what that part really means. He can provide deeper explanations of things. That is part of why he is powerful: He increases retention. The bottom line is, engagement with an avatar leads to enhanced learner attention, and learning retention goes up dramatically.

GH: Do you think that people are simply hard-wired to learn better from an instructor or a simulation of an instructor? Do you think there is something about human speech and mannerisms, the pointing, the shrugging of shoulders, or the rhetorical questions that causes people to respond?

TF: Yes, absolutely. Our avatar, Noah, is very sophisticated. Noah can display a wide-range of human emotions, and he has a real personality. Does the display of emotions interact with personality to affect learning and retention? Yes. If somebody starts talking to you, for example, you generally pay attention to them and what they say. It is a natural response; we are hard wired this way. For example, we watch people using Noah projects, and their eyes focus on Noah. They watch him. One of my favorite stories was when we were showing some people a shopping cart application, and it came down to the credit card place on the page, and Noah said, "I know it's kind of scary for a lot of people to put credit card numbers online, but, trust me, it's safe." And all the people listening are nodding their heads. There's this little man telling me it's safe to put my credit card information online, so I guess it is. There is a certain bond, a certain amount of trust that forms between the learner and the instructor, whether it is a person or a character that is talking and engaging with them. This dynamic fascinates me, and it's what initially inspired me to invent Noah.

GH: What do you see as the future of avatars in e-learning?

TF: Avatar technology, like Noah, can revolutionize e-learning. The true innovation of Noah is that he shows emotion and moves in connection with function. Our avatar is among the most sophisticated available, and Noah will become the benchmark in the e-learning marketplace because of its great flexibility and versatility as a tool for learning. Noah is the right solution to the field's universal need to grab attention and increase retention. The question for the future is, "What will avatars be able to do and accomplish further?" Future versions of Noah and other leading avatars will likely involve cutting-edge 3-D models. The look of the avatar will be more detailed, but the basic functions will be the same. The future will involve more advanced speech technology, more dramatic 3-D events, and more human-like avatars, which will greatly increase engagement with the learner.

2007 ASTD, Alexandria, VA. All rights reserved.

The Role of Avatars in E-Learning: An Interview with Timothy A. Freriks

Enter your email address

Become a member today to gain full access to www.astd.org, or enter your email address above for a sneak peek at exclusive member content. Learn more about ASTD Membership.

Already a member of ASTD? Please sign in to access this resource.

Authored By: