December 23, 2009 - by Clark Aldrich
Educational simulations are a broad genre of immersive learning simulations focused on increasing participants' mastery level in the real world. They differ from computer games in that their goal is not to be fun for participants (although they do engender a level of en... More »
December 23, 2009 - by Nanette Miner
When moving from classroom-based training to the online environment, most instructional designers do away with the participant guide, thinking, "Who would use a participant guide while sitting alone at their desks?" This may be the primary reason why online learning com... More »
December 16, 2009 - by Ara Bouloutian
Those dedicated to the training function work energetically to help people develop and improve skills for the purpose of optimizing performance. However, no matter how hard anyone works at training, very often, the expectation of viewing significant behavior change and ... More »
November 23, 2009 - by Tony Bray
No matter how the training is delivered, at some stage, someone had to sit down and plan the content or course material to be covered, the order in which to do so, and the specifics regarding delivery. A six-step DESIGN model - from The Training Design Manual - helps wo... More »
October 23, 2009 - by Ann Kwinn
"It was about 7 o'clock on a breezy Monday night. I was knocking down a Scotch and soda before the cab ride home when the wind blew in a tousled blonde too lightly dressed for the weather. In that outfit, she was begging for a chest cold in several places at once so I d... More »
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