Designing Games That Really Teach

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Joseph Guinta

What is it? Chris Clarke-Epstein is a professional speaker and consultant who co-authored the book, The Instant Trainer with C. Leslie Charles. In their book, they list several criteria for game design based on principles developed by Ed Scannell and John Newstrom. "I w... More »

Collaborating With Subject Matter Experts

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Nathan Eckel

Ever wish there was an alternative to the pushback, relational frustrations, and misunderstandings that often plague the interaction between trainers and subject matter experts (SMEs)? The alternative to a competition-based approach to training is collaboration, which i... More »

Adopting a Research-Centric Approach to Instructional Systems Design

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Benjamin Ruark

We watch how exemplary subject matter experts (SMEs) use gap analysis to do their work better than their average counterparts, to capture in a training curriculum the crme de la crme of how-to. But today's knowledge workers are required to demonstrate higher-order cogni... More »

Leveling the Field

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Bill Withers

For 15 years, learning professionals have acknowledged the importance of designing and implementing effective Level 2 tests. Successful information gathering depends on trainers' ability to leverage the basics of why the learning is important and what the goals are. Wha... More »