Well, my time blogging here at The Learning Circuits Blog is
quickly coming to an end. It's been a great time with some awesome
discussions. So, I hope to meet a number of readers, commentors and
lurkers in person at
TechKnolwedge 2012 at the end of this week.
If you are going to
TechKnowledge 2012, stop by and say hello, I will be doing a
number of different events and I love meeting new people as well as
past, present, or future students.
TechKnowledge 2012 Twitter Game
For the first part of the conference, I have co-created a game that
is designed to increase conference learning and give attendees the
opportunity to network with peers or play solo.
In the game, you'll hunt for answers to questions supplied by
speakers by attending sessions and viewing session slides online
and on the mobile app. The game card of questions can be found
online
www.tk12.astd.org/materials and
on the mobile app under session number Game 1. Answers to the
questions will be found in the session slides identified by a
special icon. If you'd like to partner with others, use Twitter
hashtag #TKgame at the conference.
A debrief of the game as a learning experience will be held in the
Tech Kaf on Thursday from 5:15 - 6:00 p.m.
My TechKnowledge 2012 Presentation
Here is a description of my session. It will be held on Wednesday,
1/25 11:00a.m. - 12:15 p.m., Room Miranda 7/8. Please stop by and
say "hello."
What Research Tells Us About 3D Avatars, Storytelling and
Serious Games for Learning and Behavior Change
This decidedly unacademic presentation provides a broad, scientific
overview of what we know from research about the effectiveness of
today's technology for changing learner behaviors. We will discuss
the use of 3D avatars to change learner behaviors; we will consider
how playing a video game changes a person's behavior and how
storytelling helps learners memorize facts. We'll answer questions
like: Are two avatars better in an e-learning module than one? Does
the appearance of an avatar impact the person when they've finished
working with the avatar? Do serious games have to be entertaining
to be educational? This exciting session shows you how to use the
existing research literature in your own design and delivery of
online learning. You will be provided with tips and techniques for
matching research findings to your own e-learning design. We'll
move the concepts from research to practice. The presentation ends
with a practical case study outlining how the research tips,
techniques, and practices can be applied in a real-life online
learning situation. Discover how research-based practices really
fit in with today's fast-paced need for quick, effective online
instruction.
TechKnowledge 2012 Chats
I am participation two TK Chats. One is about Gamification on
Wednesday, 1/25 from 2:00 - 2:45 p.m. It will be a lively
discussion with Rick Raymer, Koreen Olbrish,Kris Rockwell, and
myself facilitated by Judy Unrein. This will be a fun and
thought-provoking discussion. Join us for the controversy.
The second might not be as controversial (or will it)? The topic is
Instructional Design, which is as critical to what we do as
professionals as you can get! With thought leaders like Ellen
Wagner, Allison Rossett, and Steve Villachica and faciliated by
Cammy Bean, it's bound to be an engaging and thought-provoking
review of the field and where it needs to go.