May 31, 2006
Mini-programs that change aspects of a commercial off the shelf
computer game. Mods can add or change
skins and models,
tools for avatars,
interface options, and
May 28, 2006
I wrote in an column called "Measuring Success," that unless a
training group was earning increased funding and promotions, all
other metrics were fairly irrelevant.
With that idea firmly in place, it is worth discussing a slight...
May 27, 2006
I have suggested that there are
Big Skills out there, the most important skills for all of us.
(The inability of traditional formal learning programs to spread
these big skills should be considered a
canary in the coal mine both for educators and trainers, but
May 26, 2006
This week in a delightful discussion group called Business
Creativity (an international but essentially Indian Yahoo group
focused on Human Resources), the moderator challenged the list with
a multiple choice question in the form of a human resource case
May 24, 2006
If there is one thing that computer game designers and sports
coaches, have in common, is that they realize the importance of
When one first looks at any good game/sim, one first looks at the
flavor, the theme. One might look at w...
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