April 26, 2006 - by ASTD Staff
Frames per Second (FPS), also called "frame rate," is the number of still, distinct images displayed per second to trick our eyes into believing objects are moving. It is a metric of fluidity. A normal television show in the States (NTSC TV) is broadcast at 30 FPS (... More »
April 25, 2006 - by ASTD Staff
In interactive media, such as a computer game or DVD, an Easter egg is a piece of bonus content that is in someway "hidden," and yet still accessible by a user. The content can be a message, a hidden level, even designer art. The Easter egg is initially found by acc... More »
April 22, 2006 - by ASTD Staff
Perhaps the most important "Big Skill" is leadership. It certainly is the Big Skill to which I have put the most personal research, captured in the below diagram from page 9 0f this Learning Circuits article (email me if you want a copy of the chart as a nice power... More »
April 21, 2006 - by ASTD Staff
The pairing of frustration and resolution is at the heart of, well, probably everything to do with life and growth. But if you look at two example, frustration/resolution in passive stories and frustration/resolution in simulations, you can see why, as I mulled earl... More »
April 20, 2006 - by ASTD Staff
I have given my share of speeches on simulation in the last six months. And I have come to a casual observation. It is the people who have been in the training profession for less than three years that actually make simulations happen in their organization. This is ... More »
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