Peter Struck Me (actually something Peter wrote struck me)

ASTD Staff

I'll keep this little trend of responding to and playing off other's posts going here - Peter wrote: "I would suggest we start looking at what I call the sense of "identity" (personal, social, professional), a permanently evolving entity or bundle of beliefs that... More »

SimWord of the Day: Paths (Player-created)

ASTD Staff

Players create paths on maps, especially in tycoon style games, to connect processes and places, and direct and sometimes limit units' movements. Paths can be: Bidirectional or one way; Narrow/bottleneck or broad; Free to use or toll; Expensi... More »

Is you is or is you ain't my ism?

ASTD Staff

I started writing this as a reply to Don's message about behaviourism (see below) and the link to the film. It quickly got too long to be a simple reply and so I'm posting it here. I love the whole idea - and social practice -- of taking an obv... More »

Motivation, Learning, Rewards and Today's Technology

ASTD Staff

Wanting psychology to be a more precise science, researchers in the field of psychology turned to physics and created "behaviorism", which is based upon Newton's one-way cause effect mechanics. Behaviorism attempts to explain behavior without referring to unobservab... More »

Wiki Help

ASTD Staff

I have a quick question, spurred on by Jay's post below.. A client asked me the other day, "what is the best way for a division of a large company to launch and maintain a public wiki, including what is the best software?" I had some ideas, but I would greatly value... More »