November 30, 2006 - by ASTD Staff
Even more so than saving my Wikipedia entry, I would like to ask something more of you. What are your strategic goals for 2007? As part of that, what are your learning goals for 2007? And finally, how much time do you plan to spend in either classrooms, online cours... More »
November 27, 2006 - by ASTD Staff
I wrote a two-page piece for Brown University's Conduit magazine, on page 8 and continued to 15, downloadable for free here: http://www.cs.brown.edu/publications/conduit/conduit_v15n2.pdf Here's a quote: "The next breakthrough will be when simulation and game design... More »
November 24, 2006 - by ASTD Staff
Here are two sides of the same coin. 1) The Training Chasm is "how do really change people's behavior in a formal learning program?" 2) The Life Chasm is "how do some people accomplish so much more than other's, even when they don't work harder, and really only make... More »
November 22, 2006 - by ASTD Staff
I have been getting some grief around the web for my post suggesting that SL is not a training tool. May I beg the community for some help? Please respond to this post with use cases, examples either real or theoretical, of people learning in Second Life. More »
It is commonly referred to as Kirkpatrick Level 1. Did the students enjoy the program? 1) Quality advocates say that such feedback is important. Buzz marketers would say that the students are your best advocates, so you want them to be happy. It keeps the instructor... More »
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