November 30, 2006
Even more so than saving my Wikipedia entry, I would like to ask
something more of you.
What are your strategic goals for 2007? As part of that, what are
your learning goals for 2007? And finally, how much time do you
plan to spend in either classrooms, online cours...
November 27, 2006
I wrote a two-page piece for Brown University's Conduit magazine,
on page 8 and continued to 15, downloadable for free here: http://www.cs.brown.edu/publications/conduit/conduit_v15n2.pdf
Here's a quote:
"The next breakthrough will be when simulation and game design...
November 24, 2006
Here are two sides of the same coin.
1) The Training Chasm is "how do really change people's behavior in
a formal learning program?"
2) The Life Chasm is "how do some people accomplish so much more
than other's, even when they don't work harder, and really only
November 22, 2006
I have been getting some grief around the web for my post
suggesting that SL is not a training tool. May I beg the community
for some help?
Please respond to this post with use cases, examples either real or
theoretical, of people learning in Second Life.
It is commonly referred to as Kirkpatrick Level 1. Did the students
enjoy the program?
1) Quality advocates say that such feedback is important. Buzz
marketers would say that the students are your best advocates, so
you want them to be happy. It keeps the instructor...
Stay connected with: