On Friday, September 19, at 6 p.m. EST through Sunday, September 21, ATD will be making enhancements to our website. During this time, you will be unable to purchase items or make changes to your profile. You will be able to resume making purchases and updates on Monday, September 22.  We apologize for any inconvenience! 

Please wait a few seconds while your cart is being loaded.

Login to see membership pricing and/or to see items you may have added using another computer or device

Please Wait...

To view or add items to your Wish List, please log in.

Not yet an ASTD registered user? Click here to register.
Already registered? Click here to log in.

Essentials of Graphics for Learning

Design visuals that both inform and engage learners.

  • Attendee Ratings:
  • (102 Ratings)

Ratings

5 Star
 
60
4 Star
 
38
2 Star
 
2
3 Star
 
2
1 Star
 
0

Are your e-learning visuals more distracting than useful? Based on Ruth Clark and Chopeta Lyons’ book Graphics for Learning, this workshop presents the latest evidence on the use of visuals in e-learning. It also offers guidelines on how to design and develop visuals that increase learning transfer.

Whether you are an experienced graphic designer or a complete beginner, you will benefit from the updates on the latest evidence and methods for visuals in e-learning design.

  • Online3 sessions, 4.5 hours total
  • OnsiteFlexible dates & duration
Program Overview

Program Overview

In this workshop, you will learn how to discriminate between graphics that promote learning and those that impede it. We’ll look at the different communication and cognitive functions that graphics serve and make appropriate decisions about how best to support these functions in your instructional materials.

You will also review how audience, environment, and delivery medium can impact the effectiveness of graphics, and use this information to decide which graphic surface features to use. This workshop will introduce you to four basic graphic design principles to help you assess and implement the use of graphics in learning. Activities inside and outside the sessions provide opportunities to practice the key concepts of the workshop.

After attending this workshop, you will be able to discuss and make informed decisions about using graphics in e-learning instead of relying on anecdotes and subjective reactions.

Learning Objectives

Learning Objectives

By the end of this workshop, you will be able to:

  • Distinguish among decorative, representational, and explanatory visuals.
  • Identify the relationship between facets of graphics.
  • Apply evidence to determine how to use audio, text, and graphics to support content.
  • Review how audience, environment and delivery medium impact a graphic’s effectiveness.
  • Employ graphic design to reduce cognitive load and focus attention.
  • Employ graphic design principles of alignment, proximity, repetition, and contrast to support cognitive processing of content.
Topics

Topics

  • Session 1 - Evidence for Graphics That Work
  • Session 2 - Identifying Types of functions Graphics Fulfill
  • Session 3 - Putting Psychological Principles to Practice
Who Should Attend

Who Should Attend

This program is for both new and experienced instructional and graphic design professionals who want to more effectively use graphic elements in the development of print and e-learning instruction.