December 19, 2012 - by Karl M. Kapp, Koreen Olbrish
What does it take to design a serious game? How do you create instruction that is not only meaningful and educational, but also (dare we say it) fun? What steps do you need to follow during the design process, and which steps are most critical for success? Most importan... More »
December 05, 2012 - by Clark Quinn
Performance Support “To Go” Mobile technology is everywhere, but what does that mean exactly? You know workers have devices in hand, but how do you take advantage of them? And you certainly want to support your people even when they’re not tethered to ... More »
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