Rethinking learning design is challenging and trainers need practical guidelines to implement games...
This book will be virtual training implementation "how-to" guide for organizations and training professionals.
Scenario-based e-learning is a proven and engaging way to train learners on a new process or to facilitate a change in behavior or skills. In this Infoline, you will learn about the power of scenario-based simulations to capture and provide practical experience; the basics of designing a computer-based simulation; and how to develop complex and engaging scenarios.
Creating web-based professional development video in-house has never been easier, faster, or more cost-effective. And as digital, web-based video assumes a more important role in professional development programs, corporate trainers and other development staff are increasingly being called upon to create training and instructional video themselves: in-house, on time, and within budget. This book answers such important questions as “Where do I get started with video?”, “How can I produce video that delivers the content I need to share?”, “Which software and hardware tools will work best for me?”, and “What’s the best way for me to put my finished video on the web?”
Packed with methods and strategies for game-based learning in the workplace, The Gamification of Learning and Instruction is an essential resource for trainers looking for fun and effective ways to engage workers in their professional development.
This Infoline sets the stage for instructional design and presents the classic ADDIE model.
Technical training helps employees perform the unique aspects of specialized or skilled work and apply...
Adapt your instructional design expertise to incorporate the benefits of e-learning into your training programs.
Designing training for the Web shares many similarities with designing for the classroom environment[PDF download]
Designing training for the Web shares many similarities with designing for the classroom environment...